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February 23, 2021
Sekiro: 110% Amazing 20% of the Time
February 3, 2021
A Waning of the Consumer’s Imagination: An Industry Story
January 21, 2021
(Sloppily) Picking on Riot Games
January 6, 2021
DOOM (2016), a Review
December 28, 2020
The RPG, A Genre Role-Playing as Itself
December 25, 2020
Cyberpunk 2077: Early Access Incognito
October 10, 2020
Ark: Survival Evolved | How the Sloppy, Disenchanting can Ultimately be Incredible
October 8, 2020
Among Us: Why Efficiency is Detrimental for Bad Games
September 8, 2020
Dayz Standalone: A long Term Investment in Game Development
August 19, 2020
Paying for Inconsistency: An Argument Against Vacations
August 10, 2020
Expanding: Does a Video Game Niche Really Fill Enough Space for a Writer?
August 4, 2020
Game Balance: One Step Away From Politics
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