The StunLock

Cyberpunk’s Free 2.0 Update | The Most Important Changes

Image via CDPR

Phantom Liberty is here, and before I play it, I want to go over some of the free changes that have come alongside it. For clarity’s sake, the changes included with the 2.0 update, which completely overhauled the game, are considered completely separate from Phantom Liberty’s release. You do not need the new DLC to enjoy these changes. And with that, let’s begin.

Image via CDPR

The 2.0 Update

The free update that CDPR has released overhauls everything in the game save for the most fundamental of quest progression, dialogue, and combat mechanics. Everything else, for the most part, has been reworked in some way, and on paper, it seems for the better. For the smaller things, players can rejoice in knowing that miscellaneous, low quality loot, which plagued every single battlefield post-victory, has been limited or replaced with leveled loot to decrease the overall opportunity cost of claiming the spoils of combat. Vendors now scale to the player’s level. Vehicles have been given some quality of life updates, such as destructible tires. Additionally, the police system has been reworked to resemble a more lively and dangerous reality for law breakers.

Now onto the most important changes in CyberPunk’s 2.0 update:


The changes brought in by the 2.0 update give Cyberpunk a fresh coat of paint and a host of new ways to play. Many of the more tedious aspects of the game have been removed or streamlined in a way that makes them unobtrusive. Despite this, the core gameplay is still the same, and the writing and story development have been mostly untouched, so if you didn’t like the game for those reasons before, you still won’t like them moving forward.

GLHF,
-E

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